
Head of Economy
14 hours ago
About Us
We're a new kind of Fintech/gaming company-built at the intersection of
skill-based competition
,
real-money strategy
, and
next-gen monetization
. While we're still operating in stealth, our founding team includes veteran entrepreneurs and product builders from leading names in Fintech, gaming and iGaming platforms. We're gearing up for a 2026 launch and looking for our
first hire in monetization
to join the core team and take ownership of one of the most critical pillars of our business.
About the Role
As our
Head of Economy
, you won't just analyze KPIs-you'll architect the entire in-game economy that balances monetization, progression, challenge, and retention. You'll be the
central banker
of Dividandy: designing, modeling, and tuning all reward systems, sinks, loops, and payouts across the player lifecycle.
From
new feature
launches to
daily dashboards
, you'll bring both
big-picture thinking
and
microscopic tuning
to the table. You'll define what players earn, when, how, and why-and how that shapes their behavior over weeks and months. You'll also
collaborate across departments
to ensure that every system introduced into the game keeps the economy healthy and engaging.
This is a strategic + hands-on role, and as the first economy hire, you'll have the opportunity to shape our methodology, select the right tools, and scale the team.
What You'll Do
- Design, model, and optimize
the entire
in-game economy
(rewards, sinks, loops, inflation/deflation control)
- Create and maintain configurations for
new features
and
gameplay systems
- Continuously monitor
health metrics
via dashboards and KPIs to ensure balance and sustainability
- Develop
short- and long-term economy strategies
, balancing scarcity, progression, and retention with revenue and long-term sustainability
- Partner
with
monetization
to ensure features are economically viable without being overly extractive
- Collaborate
closely with
product, R&D, analytics, CS/VIP, and marketing
to bring economic strategy into every player touchpoint
- Analyze player behavior and
run simulations
to understand future impact of economic changes
- Own economic documentation, tools, and tuning frameworks
- Track industry benchmarks, trends, and innovations
in economic design across competitors
- Innovate and
propose creative economy
loops, dynamic difficulty scaling, or new value models
What You Bring
- 5+ years of experience as a
game economist, economy designer, or senior game analyst
in social casino, casual games, or skill-based real-money games
- Strong grasp
of virtual economy design, player motivation, pacing, and long-term retention mechanics
- Experience in building economy models and simulations
(Excel, SQL, or economy modeling tools)
- Analytical mindset
with comfort in KPI dashboards, segmentation, behavioral analysis
- Ability to balance
competing priorities: monetization vs. progression, challenge vs. fun
- Collaborative team player
who can act as a bridge between data, product, monetization, and tech
- Curiosity and research skills
to constantly benchmark other games and bring fresh economy ideas
- Ability and know how in
building Superior Economy team
from the ground up in similar ventures
- Exceptional written and verbal communication in English
- Bonus: familiarity with real-money, game economy, compliance and season/battle pass design
Why Join Us?
- Shape the entire economic system
of a new skill-based game that blends real-world strategy with game-like competition
- Be part of a
core team
with strong industry roots and a product built for global scale
- Work in a
data-driven, builder-first culture
where product, economy, and player psychology are core to every decision
- Influence the roadmap
-not just your corner of it. You'll help define the rules of the game
- Choose and implement your own tool stack and methodology
- Experience the rare blend of start-up agility + gaming depth
Apply now (
) and be the one who controls the levers behind our game economy.
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